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PortfolioCopernicus Science Centre

Człowiek 2.0

An app for the Copernicus Science Centre built in Unreal Engine 5, C++ and Python - a humanoid figure of the future on an 8k screen.

What the project was about

Visitors to the Copernicus Science Centre can modify the limbs of a humanoid figure, change its appearance and move it around on an 8k screen. The project covered renders and an app that works much like an interactive game, so the exhibition entertains and teaches at the same time.

The exhibition is an interactive display that explores the possibilities and directions of developing the human body and mind with modern technology. It covers genetic modification, artificial intelligence, cybernetics and extending human abilities through technology.

Project type
Game-like app
Technologies
Unreal Engine 5 · C++ · Python
Where
Copernicus Science Centre

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Case study

Człowiek 2.0 - an exhibition that entertains and teaches.

The exhibition “The Future Is Today. Human 2.0” invites visitors to reflect on the limits of caring for health and quality of life. Visitors experiment and experience the future first-hand.

Product

App for the Człowiek 2.0 exhibition

  • Unreal Engine 5
  • C++
  • Python

Technologies

Exhibition topics

Genetics · AI · cybernetics

Result

Soon

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